About

An academic journey told as one story.

I am a lecturer in the Information Systems Study Program at Universitas Pendidikan Ganesha, Indonesia. My academic background bridges Information Systems and Visual Communication Design, holding a bachelor's degree from Universitas Pendidikan Ganesha and a master's degree from Ming Chi University of Technology, Taiwan. My research interests lie at the intersection of Human-Computer Interaction (HCI), cognitive psychology, Human-AI Interaction (HAII), usability evaluation methodologies, and Explainable AI (XAI). I am particularly interested in understanding how user interface architectures, cognitive biases, and explainability cues shape human cognition, mental workload, trust calibration, and decision-making across e-learning, social computing, and intelligent systems. Through my work, I combine empirical UX methods with quantitative modeling to bridge information systems, cognitive science, and human-centered technology design.

01 / Narrative

Foundation, perspective, practice.

01 / Foundation

Information Systems

Understanding digital systems, technology, and the relationship between people and software.

02 / Design perspective

Visual Communication Design

Developing an understanding of visual language, composition, interface aesthetics, and communication.

03 / Academic practice

Teaching, UX design, and research

Bringing design practice and academic inquiry together through digital interfaces and human experience.

02 / Journey

Education and academic employment.

  1. Aug 2025 - Present

    Lecturer

    Universitas Pendidikan Ganesha, Bali, Indonesia

    Lecturer in the Information Systems Study Programme and researcher in the Enterprise Information System Research Group, focusing on human-computer interaction, UX research, and user-centered design.

  2. Sep 2021 - Jul 2023

    Master of Art in Visual Communication Design

    Ming Chi University of Technology, New Taipei City, Taiwan

    Graduated Cum Laude as the best graduate, developing expertise in UX research, interface evaluation, and human-centered design, with a focus on improving e-learning experiences for international students.

  3. Aug 2018 - Jan 2021

    Bachelor of Computer in Information Systems

    Universitas Pendidikan Ganesha, Bali, Indonesia

    Graduated Cum Laude as the best graduate, building a strong foundation in information systems, software development, and UX design. Completed a thesis on redesigning a mobile e-learning application using Design Thinking.

03 / Teaching and service

Teaching, competencies, and academic service.

Teaching

Teaching undergraduate courses in User Experience (UX) Design, Design Thinking, Software Testing and Implementation, Enterprise Information Systems, Statistics and Probability, and Data Literacy. My teaching approach emphasizes hands-on workshops, real-world case studies, collaborative problem-solving, and project-based learning to connect theoretical concepts with practical applications.

Service

Contributing to academic and departmental development through student supervision, research collaboration, academic evaluation, and student mentoring. Involved in departmental public relations and student recruitment promotion, including content development, digital communication, and visual design. Experienced in international academic collaboration through postgraduate study and research activities in Taiwan.

Competencies
Research methods

User Experience Research, Usability Testing, User Interviews, Survey Design, Mixed-Methods Research, Thematic Analysis, and Experimental Design.

Design tools

Figma, High-Fidelity Prototyping, UI/UX Design, and Design Systems.

Analytical skills

Quantitative and Qualitative Data Analysis, Statistical Analysis, Explainable AI, Human-Computer Interaction, Cognitive Psychology, and Behavioral Research.

Technical skills

Python, Google Colab, Software Testing, and Information Systems Analysis.